Dicey Rollin'
You roll around a die on unstable ground. Sometimes what face is up is also important.
The plus signs could show their effect clearer in game, to make it more obvious what's going on: they refill your number of moves based on what face of the die is up on them.
I also had plans for minus signs and other shenanigans based on the "rolled" number but never got so far before the jam ended.
My best route give a score of 16. Can you find a better one?
My entry in the GMTK Game Jam 2022 and my second ever "published" game (the last one was for GMTK Game Jam 2021).
Controls:
Action | Keyboard | Controller (shaky support in browser) |
---|---|---|
UI Move | Arrow keys (or mouse) | D-pad |
UI Confirm | Enter (or click) | A (Xbox) |
Roll | WASD / Arrow keys | D-pad / left stick |
Tilt camera | IJKL / Shift + WASD / Shift + Arrow keys | Face buttons / right stick |
Menu | Escape | Start |
Restart | R | Select |
I use some sound effects from freesound.org, by the following users:
- Divoljud (UI confirm)
- JonnyRuss01 (UI move)
- ricniclas (Fanfare)
I have personally tested the Windows- and html-builds. For OSX and Linux I just trust the Godot exporter.
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