You roll around a die on unstable ground. Sometimes what face is up is also important.

The plus signs could show their effect clearer in game, to make it more obvious what's going on: they refill your number of moves based on what face of the die is up on them.

I also had plans for minus signs and other shenanigans based on the "rolled" number but never got so far before the jam ended.


My best route give a score of 16. Can you find a better one?

My entry in the GMTK Game Jam 2022 and my second ever "published" game (the last one was for GMTK Game Jam 2021).

Controls:

ActionKeyboard
Controller (shaky support in browser)
UI Move
Arrow keys (or mouse)
D-pad
UI Confirm
Enter (or click)
A (Xbox)
Roll WASD / Arrow keysD-pad / left stick
Tilt camera
IJKL / Shift + WASD / Shift + Arrow keys
Face buttons / right stick
MenuEscapeStart
RestartRSelect

I use some sound effects from freesound.org, by the following users:

I have personally tested the Windows- and html-builds. For OSX and Linux I just trust the Godot exporter.


Download

Download
DiceyRollin-linux.zip 16 MB
Download
DiceyRollin-windows.zip
Download
DiceyRollin-osx.zip 28 MB

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